hunnyc
作品
ground
作者 hunnycGround height and high-ground level at any point of the dota map.
"requires": { "ground": "^1.0" }local ground = require("lib/ground")Beta Tester Config
作者 hunnycBeta 0.10.54 preset: combo on F, last hit on B, every other bind moved off dota's own keys, hp cards and minimap marks on.
lane_geom
作者 hunnycA lane as a polyline: the point on it nearest to a creep, the heading there, and a walk of N units along it.
"requires": { "lane_geom": "^1.0" }local lane_geom = require("lib/lane_geom")fog_seen
作者 hunnycWhere each enemy hero is while nobody sees him: the tick he left vision, his last cast in the fog, a teleport's landing, a position another script worked out, plus the enemy smokes.
"requires": { "fog_seen": "^1.0" }local fog_seen = require("lib/fog_seen")threats
作者 hunnycEnemy casts the overlays and the dodger react to: which particle system or sound belongs to which ability, where its spot is, and its radius, width, speed and timing from valve's ability data; and for
"requires": { "threats": "^1.0" }local threats = require("lib/threats")pathing
作者 hunnyc判断单位能否从世界中的一点走到另一点:基于 GridNav 的可达性检查,带按调用方区分的缓存、每 tick 的寻路预算和玛尔斯竞技场的墙。
"requires": { "pathing": "^1.0" }local pathing = require("lib/pathing")camps
作者 hunnycNeutral camp data the stacking packs share: valve's stack window for each camp, the trained stack data (camp positions, approach and pull points, difficulties) and the stacking routines that jungle, s
"requires": { "camps": "^1.0" }local camps = require("lib/camps")Visual Script
作者 hunnyc英雄上的叠加层:生命和魔法卡片、每个英雄下方的技能和物品冷却、效果计时、屏幕外和最后一次看到敌人位置的标记。
uTEA
作者 hunnyc127 个英雄的连招包和 28 个模块,一个按键触发:连招、补刀、走A、躲技能、物品、自动操作。
Draft Ranks
作者 hunnyc显示每位玩家的段位:选人阶段按队伍列表,比赛中在顶部栏每个头像下方显示简短标注。
Advisor
作者 hunnyc以区间显示胜率,每次给出一条评分最高的团队决策,比赛中和观战模式下都可用。
Draft Helper
作者 hunnyc选人阶段给出五个选择和三个禁用,按当前阵容评分并说明理由。
Humanizer
作者 hunnyc脚本下达的指令按真人下指令的模型加延迟,点击带随机偏移,速度可调。
Camera Follow
作者 hunnycBrings the view back to your hero while uTEA's Autopilot plays and you leave the camera alone.
Camera Distance
作者 hunnyc把镜头距离设为 1000 到 4000;不使用时游戏固定为 1134。
Ward Tracker
作者 hunnycShows when the enemy can see you and by what, and tracks their observer wards, including ones predicted from inventory.
Humanizer Idle
作者 hunnyc指令之间光标会移向屏幕边缘、小地图和商店。当前版本中已关闭。