介绍
The game holds the camera at 1134 units and ignores dota_camera_distance. This writes the distance the camera actually reads, so the slider takes effect. Menu: Other › Camera.
- override distance: on or off, off by default
- distance: 1000 to 4000 units, 1200 by default
- re-apply every second: puts the value back if something resets it
- show current: a readout in the top-right corner, camera 1400 (want 1400)
The zoom level is networked, so the other players and replays of the match see it.
更新日志
这个作品没有版本说明。
评价
暂无评分
还没有评价。
该作者的其他作品
该作者的其他作品
ground
作者 hunnycGround height and high-ground level at any point of the dota map.
pack.json你的 lua
"requires": { "ground": "^1.0" }local ground = require("lib/ground")0 个脚本在用还没有已发布的版本
Beta Tester Config
作者 hunnycBeta 0.10.54 preset: combo on F, last hit on B, every other bind moved off dota's own keys, hp cards and minimap marks on.
configcombolast hit
暂无评分0 次安装
v1.0.0 · 更新于 2026-10-17✓ 0.10.70
lane_geom
作者 hunnycA lane as a polyline: the point on it nearest to a creep, the heading there, and a walk of N units along it.
pack.json你的 lua
"requires": { "lane_geom": "^1.0" }local lane_geom = require("lib/lane_geom")0 个脚本在用v1.0.0